Developer nex 416 Posted September 11, 2021 Developer Share Posted September 11, 2021 This update bring new emotes to chat, some UI changes and bug fixes. Added a text print at the bottom of the screen when the party leader updates the waypoint, telling players to go to it (by @nex) Added a new inhibitor system for vehicle spawning, allowing us to have more control over vehicle spawning in the future (by @nex) Added a new UI element for displaying the status of (e.g, minigame queues) activities around the server (by @nex) Added new chat emotes for supporters to use - these will be available to all players after initial testing, with the exception of animated emotes (by @nex) Adjusted the name of dormant player blips to be shorter and less-intrusive on the radar/map (by @nex) Fixed incorrect entity handling of vehicle spawning via commands (by @nex) Fixed a bug where the NOS particles from a previous update wasn't getting loaded properly - your NOS will always look cool now (by @nex) Fixed a bug where players with certain blocked names were still allowed into the server - they are now properly rejected before connection (by @nex) Fixed a bug with the new Redline Performance showroom where entities were improperly handled (by @logan) Refactored code for the notifications system (by @nex) Removed old player count details at the bottom of the screen (by @nex) 3 Link to comment Share on other sites More sharing options...
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