Developer nex 416 Posted March 16, 2021 Developer Share Posted March 16, 2021 New additions to minigames, more improvements for parties, adjustments for blips and zones, and other bug fixes. Added a 'Super Slow' speed step to noclip for more precise movement (by @StOneR) Added raycasting improvements to minigame spawners (by @StOneR) Added a death screen to minigames (by @StOneR) Added smooth fading to cruise leader markers, depending on the distance (by @nex & iMoD1998) Added a failsafe to the /lobby command that synchronizes your lobby to the leader of your party instead of denying usage (by @nex) Adjusted zone blip categories to be below the local player item in the map legend (by @nex) Adjusted lobby portal blips to be above the local player item in the map legend (by @nex) Adjusted one of the zones at the docks to not cover the bridge above it (by @nex) Fixed a bug where someone would try to report an offline player, resulting in an internal error (by @nex) Fixed a bug where players could spawn vehicles in class-protected zones (by @nex) Fixed a bug where a dormant party member blip would still be active on the map after they had left the party (by @nex) Fixed a bug where your vehicle wouldn't transfer with you when you change lobbies (by @nex) Rewrote cruise party markers to be less heavy on FPS (by @nex) 3 Link to comment Share on other sites More sharing options...
Recommended Posts