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StOneR

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Developer

This member is a part of the RSM developer team.

StOneR last won the day on July 21

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About StOneR

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  1. This update brings new clothing, peds, weapons and more. Added an official los Santos tuners car meet (by @logan.) This works a lot like the tuners car meets in gtao where the parking positions are slot based and can be selected through a menu The entrance is marked by the LS meet blip Updated vStancer to the latest version which includes suspension height adjustment along with bug fixes (by @StOneR) Increased the max wheel width in vStancer (by @StOneR) Fixed a bug potentially allowing multiple media players to be created in the same zone (by @StOneR) Fixed a bug with unmuting the media player not applying the previous audio state (by @StOneR) New clothing additions by @Sparky the Asian& @Yonji: Addon ped changes by @Yonji: New weapon additions by @Yonji:
  2. This update brings new vehicles, clothing, maps, drift races and much more. Added a brand new drift race minigame ([email protected]) This minigame works a lot like drift races in games (such as The Crew 2). There is a race timer and the player with the most drift points at the end wins. Added the ability for party leaders to set custom descriptions (by @nex) You can now write a brief description for your party that describes what it's about. You can use this through the command: /party description My awesome party Added more server presets to the handling editor for drifting (by @NOZXII & @StOneR) Big thanks to @NOZXIIfor submitting their handlings here on the forum for everyone to enjoy! Want to submit your own and get credited for it? Go here and post the handling data in a new thread. Added a chameleon paint job option to vMenu (by @StOneR & @logan.) See this tutorial for more information. Adjusted the maximum amount of displayed chat messages to 150 (by @nex) Fixed a bug where the chat would auto-scroll when a new message is received if manually scrolling using the page up/down keys (by @nex) Fixed a bug where players with custom MP Peds could get frozen in place upon joining the server and selecting a lobby (by @nex) Fixed a bug that was causing some players to not be able to see the media player in zones and apartments (by @logan.) Fixed a bug with the copy to clipboard option in the handling editor (by @StOneR) New vehicle additions by @Sparky the Asian: New engine audio additions by @StOneR: New clothing additions by @Sparky the Asian: New drift map additions by @StOneR:
  3. Brand new drift race minigame, new vehicles, clothing, engine audio and more. Added a new drift race minigame (by @StOneR) Updated the media player so it can now be accessed by Ultimate Supporter+ (by @StOneR) Fixed a bug with engine audio not applying with saved vehicles (by @StOneR) New vehicle additions by @Sparky the Asian: New engine audio additions by @StOneR: New clothing additions by @Sparky the Asian:
  4. This update brings new features, bug fixes, vehicles, clothing, and a lot more. Added instancing to meet and drift zones, improving FPS for nearby players that are roaming around busy zones (by @nex) If you're in one of these zones, you will not be able to see players outside of it, and vice versa. This allows players to drive very close to any busy zone without a single FPS drop, even if there's 100+ players there. Added logic for vehicle passengers when switching between lobbies (by @nex) This change allows you to change lobbies while having passengers in your car, without leaving them behind in the previous lobby. This was something that was originally overlooked during the implementation of lobbies, and is definitely a nice thing to have! Added backend functionality to lobbies that allows us to dynamically instance and split-up players, while keeping all of them in the same lobby (by @nex) This is currently used by zones (see the change above) to save on FPS and is incredibly useful to have for other things too. We'll be expanding our lobby system with new features that are dependant on this change in the near future, so stay tuned! Added optimisation and a new mode to overhead player names (by @nex) The optimisation comes in handy when there's many players nearby that are needing to be updated. The optional mode (enabled by default) limits the range of displayed names depending on how many players are nearby. For busy meets, this mode is extremely useful for de-cluttering your screen from unnecessary names. Added a new and reworked version of drift smoke (by @nex) The smoke no longer flickers when there's many people drifting in one area, and syncs much better than before. You can now see the drift smoke on other players' vehicles, and it has a larger size than before too. Removed cruise mode functionality from the "car meet" party mode (by @nex) The "car meet" mode of parties was barely used, and we're unsure as to why people never suggested for this functionality to be removed from it. When this mode was originally added, we figured that the cruise mode would be a good fit for it. But people disagreed and never suggested for it to be removed. The "cruise" mode still has this functionality and can be toggled separately when, for example, moving between meet locations. Added a "New Vehicles" menu to the vMenu vehicle spawner for newly added vehicles (by @StOneR) Added optimisation to a variety of scripts, improving FPS (by @logan.) Added spectating UI to minigame modes (by @StOneR) Added a notification for successful reports (by @StOneR) Adjusted the automatic chat moderation filters to be more 'lax (by @nex) Adjusted rainbow names to not be automatically enabled after joining the server for Ultimate supporters - enable them using /rainbowname (by @nex) Adjusted the speed of rainbow names to be slightly faster, reducing temporary confusion with other name colours (by @nex) Adjusted the drop message for names that are too long or too short - it now includes instructions to change your name (by @nex) Adjusted and improved the 3D audio logic for the media player (by @StOneR) Adjusted the layout of the report menu in vMenu and added a confirmation box (by @StOneR) Adjusted notifications for freezing your vehicle while in a zone (by @nex) Fixed a bug where the radio would change when applying a new engine audio (by @StOneR) Fixed a bug with minigames that caused a full server crash (by @StOneR) Fixed a bug with server clean-up causing invisible parachutes not to get removed (by @logan.) Fixed a bug with the personal vehicle menu in vMenu not saving the players vehicle when they leave an instanced zone (by @StOneR) Fixed a bug with saved vehicles menu in vMenu showing "NULL" as the model name (by @StOneR) Fixed the radio station getting randomly set when changing engine audio (by @StOneR) New vehicle additions by @StOneR& @Sparky the Asian: New engine audio additions by @StOneR: New vehicle livery addition by @Crazytraiin: New clothing additions by @Sparky the Asian:
  5. New vehicles, liveries, engine audio, clothing and more. Added a 'New Vehicles' menu to the vMenu vehicle spawner for newly added vehicles (by @StOneR) Adjusted notifications for freezing your vehicle while in a zone (by @nex) Fixed stunt race wins not counting towards reward vehicles (by @nex) Fixed the radio station getting randomly set when changing engine audio (by @StOneR) Removed cruise functionality from meet parties (by @nex) New vehicle additions by @StOneR& @Sparky the Asian: New engine audio additions by @StOneR: New vehicle livery addition by @Crazytraiin: New clothing additions by @Sparky the Asian:
  6. New vehicles, liveries, maps and various fixes. Fixed a texture issue with the gokart drift map reported by @Podgy (by @StOneR) Fixed a texture issue with the Transfagarasan drift map reported by @Fenkis, the Helpful Fox(by @StOneR) New vehicle additions by @Sparky the Asian: New livery additions by @KoukiOnline & @Sparky the Asian: New drift map addition by @StOneR: New vehicle handling for the following vehicles by @Sparky the Asian:
  7. This long-awaited update brings lots of new gameplay features, content and general improvements! Added stunt races with new reward vehicles for won-races (by @StOneR & @logan) For the past month we have been building a completely dynamic stunt race minigame with pre-generated maps. Now, you can participate in races similar to GTA:Online from directly within FiveM! You can also win and exclusive vehicles that can be found here by winning races. Added long-range player blips for all players in your lobby (by @StOneR& @logan) Back in the beginning of 2020, we tested the very first implementation of server-wide player blips for OneSync Infinity servers. Since then, we've been waiting for a time to fully introduce it in a more performant and fleshed-out fashion. You can now see players from all over the map in your current lobby, even if they are not close to you (which is still a requirement to interact with them). You can enable this feature using the dedicated toggle button in the server hub (F1). Long-distance blips will only update once every 5 seconds. Added a status indicator to the vMenu vehicle spawner while a vehicle is being spawned (by @StOneR& @nex) Did the wait between pressing the spawn button to the vehicle appearing ever confuse you? Well now there is a animated spinner that will let you know the progress of your vehicle spawn. This will let you know if the server is lagging or if you're downloading the vehicle (waiting for it to be streamed to you). Added a way to save handling and vStancer presets with vehicle in vMenu (by @StOneR) You can now save different menu presets along with your vehicles in vMenu. This means that you no longer have to spawn your vehicle and then open another menu to load your preset(s)! This is way more accessible now Added drift challenges and rewards for total drift scores (by @nex) This has been planned since the implementation of the rewards system, and has now been added in this update. The rewards are the same as the drift chain rewards, but with increased score requirements (4x the original scores). Even with the increased score requirements, they should still be easier to complete than drift chains. You can see a list of all challenges and rewards here when the new website goes live. Minor features/changes: Added a timeout to minigames to prevent them from going-on forever (by @StOneR) Changed the default radio to be disabled in vMenu (by @StOneR) Changed the colour of the category separators in vMenu's main menu (by @StOneR) Fixed a crash when loading minigames on canary (by @StOneR) A massive thank you to Smallo and Jaymo from the FiveM community for their extensive research on stunt race formatting. Without their research, stunt races would have taken a lot longer to figure out Content Changes New vehicle additions by @Sparky the Asian: New vehicle liveries by @Sparky the Asian& @Reon: List of reward vehicles for winning stunt races: When the new website goes live (shortly after this update) you'll be able to see a full list of challenges and rewards here. Do note that until it does go live, the links in this post to that page will be dead, so make sure to check after it has gone live! As usual, report any bugs via Discord in the collaboration channel. Thanks for everyone's patience in the past few weeks, it has allowed us to spend more time working on awesome stuff for you all to enjoy! Good luck and have fun
  8. New vehicles, liveries, maps and more. Added a submenu to the vMenu vehicle spawner to view a list of 'Reward Vehicles' and 'Supporter Vehicles' (by @StOneR) Added stunt jump challenges and rewards (by @nex & @StOneR) Tweaked floating addon maps to be not loaded by default, they can only be access by using vMenu teleport options now (by @StOneR) Fixed texture loss experienced in and around the Rancho area (by @StOneR) New vehicle additions by @Sparky the Asian: New map additions by @StOneR: New vehicle liveries by @Unknown Edits& @Sparky the Asian & @Phoenix: Fixed missing vehicle mods on previously added vehicles by @StOneR& @Sparky the Asian: This update will be playable after the 6am restart (~6 hours from now)
  9. The DLC update above has been reverted for now due to server crashes caused by build 2372 (Los Santos Tuners DLC), until this is fixed the server will remain on the cayo perico DLC.
  10. This update introduces the new content from the Los Santos Tuners DLC, including the new LS meet and test track. Updated server game build to 2372 (by @StOneR) Added the new vehicles from the tuners DLC to vMenu (by @StOneR) Added the new LS meet and test track to vMenu teleport locations (by @StOneR & @logan) As well as the DLC update we have also added some new vehicles and liveries. New vehicle additions by @Sparky the Asian: New livery additions by @Phoenix & @Sparky the Asian: Vehicle fixes by @Sparky the Asian
  11. New vehicles, liveries, maps and more. Added a submenu to the vMenu vehicle spawner to view a list of 'Reward Vehicles' and 'Supporter Vehicles' (by @StOneR) New vehicle additions by @Sparky the Asian: New map additions by @StOneR: New vehicle liveries by @Unknown Edits & @Sparky the Asian: Fixed missing mod options on previously added vehicles by @StOneR & @Sparky the Asian:
  12. New vehicles, liveries, maps and much more. Adjusted the fonts and text size of the chat (by @nex) Adjusted the layout of the pause menu header (by @logan) Added the ability to apply custom colours to vehicle neon kits in vMenu (by @StOneR) Added the ability to input a value when selecting a custom colour slider in vMenu (by @StOneR) Added a value preview to the custom colour sliders in vMenu (by @StOneR) Reworked vMenu's exclusive driver feature in personal vehicle options for more reliability (by @StOneR) Updated the active staff members on the loading screen (by @StOneR) Content Optimisation Optimised 100+ vehicles (by @StOneR & @Sparky the Asian) Optimised 17 peds (by @StOneR) Optimised 4 weapons (by @StOneR) New vehicle additions by @StOneR & @Sparky the Asian: New map additions by @StOneR: New livery additions by @Sparky the Asian & @Kouki: Even more livery additions by @Phoenix & @Unknown Edits & @Reon & @Sparky the Asian:
  13. New vehicles, maps, liveries and more. Added the ability to input a value when selecting a custom colour slider in vMenu (by @StOneR) Added a value preview to the custom colour sliders in vMenu (by @StOneR) Reworked vMenu's exclusive driver feature in personal vehicle options for more reliability (by @StOneR) Updated the active staff members on the loading screen (by @StOneR) New vehicle additions by @StOneR & @Sparky the Asian: New map additions by @StOneR: New vehicle liveries by @Phoenix & @Unknown Edits & @Reon & @Sparky the Asian:
  14. New vehicles, map, liveries and more. Added the ability to apply custom colours to vehicle neon kits in vMenu (by @StOneR) New vehicle additions by @Sparky the Asian & @StOneR: New map additions by @StOneR: New vehicle liveries by @Sparky the Asian & @Kouki:
  15. New vehicles, maps, liveries and more. Adjusted the fonts and text size of the chat (by @nex) Adjusted the layout of the pause menu header (by @logan) Content Optimisation Optimised 100+ vehicles (by @StOneR & @Sparky the Asian ) Optimised 17 peds (by @StOneR) Optimised 4 weapons (by @StOneR) New vehicle additions by @Sparky the Asian: New map additions by @StOneR: New vehicle liveries by @Sparky the Asian:

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